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Gerard Blake Pawn
Joined: 06 Oct 2008 Posts: 7
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DGCongalton Queen
Joined: 07 Nov 2010 Posts: 113
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Posted: Sun Jan 23, 2011 3:52 pm Post subject: |
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I wonder what the French Defence will be? e6? |
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Alan Jelfs Queen
Joined: 31 Mar 2007 Posts: 81
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Posted: Sun Jan 23, 2011 9:25 pm Post subject: |
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DGCongalton wrote: | I wonder what the French Defence will be? e6? |
... or the Maginot Line ? _________________ Chess Club - the first rule of Chess Club is you don't talk about Chess Club. |
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robin moore King
Joined: 03 Jul 2009 Posts: 164
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Posted: Mon Jan 24, 2011 12:26 am Post subject: |
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When D.N.L Levy wagered his skill against the advancing machine in the latter part of the last century most sane chess playing persons were confident he was correct. I myself worked as an electronics engineer with a large firm whose name was an anagram of paqcom and could see his reasoning. Now sadly the lure of the dreaded dollar/pound/euro is corrupting our game in a few quarters. First of all I am not accusing anybody before I am cast into the wilderness! What I am suggesting is that we need to explore all possible routes in order to keep our beloved game fair and honest and introduce clear rules and guidelines for all tournaments in Scotland in order that we don't make any headlines in a simliar situation. |
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Jim Stevenson Queen
Joined: 10 Mar 2007 Posts: 129 Location: The Twilight Zone
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Posted: Mon Jan 24, 2011 10:53 am Post subject: |
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I'd like to suggest that the use of fritz 12 be made compulsory when there is less than two minutes remaining before the time control. The idea is a blunder check, the chess equivalent of the spellchecker This would give every chessplayer, from beginner to world champion, a much happier, stress free life. |
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Alan Jelfs Queen
Joined: 31 Mar 2007 Posts: 81
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Posted: Mon Jan 24, 2011 10:47 pm Post subject: |
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Jim Stevenson wrote: | I'd like to suggest that the use of fritz 12 be made compulsory when there is less than two minutes remaining before the time control. The idea is a blunder check, the chess equivalent of the spellchecker This would give every chessplayer, from beginner to world champion, a much happier, stress free life. |
Actually, with the analytical power of Chess software these days, maybe we could re-introduce adjudications for League games, instead of those awful quickplay finishes and their random results? _________________ Chess Club - the first rule of Chess Club is you don't talk about Chess Club. |
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Phil Thomas King
Joined: 26 Mar 2007 Posts: 758
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Posted: Mon Jan 24, 2011 11:21 pm Post subject: |
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Alan Jelfs wrote: | Jim Stevenson wrote: | I'd like to suggest that the use of fritz 12 be made compulsory when there is less than two minutes remaining before the time control. The idea is a blunder check, the chess equivalent of the spellchecker This would give every chessplayer, from beginner to world champion, a much happier, stress free life. |
Actually, with the analytical power of Chess software these days, maybe we could re-introduce adjudications for League games, instead of those awful quickplay finishes and their random results? |
Hey Alan,
I need a few of those random results, achieved from losing positions, each year to maintain my grade. |
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Paul Denham King
Joined: 19 Feb 2007 Posts: 340 Location: East Kilbride
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Posted: Tue Jan 25, 2011 1:32 pm Post subject: |
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" Actually, with the analytical power of Chess software these days, maybe we could re-introduce adjudications for League games, instead of those awful quickplay finishes and their random results?"
Alan - interesting comment.
That plus another one re Richardson and what is best time controls and some recent experiences of mine OTB have had me thinking....
How should best play a game with time limit of 75 mins per player per game. An ave. of <2 mins per move for a 40 move game and a lot less if its a big endgame?
I find if I play too slowly I end up with "Random" chess and the blunders that go with it. If I play more quickly then it is at the cost of safety checks or calculating any real variations in depth e.g. a 2 or 3 lines.
I know and will admit to having time management issues - playing to slowly on non-critical moves which can get me into time trouble. Seems to me a player needs both good slow time chess skills and also good rapidplay timeskills and the ability to switch off and block out any mental baggage which says "I could throw away a nights work in one dodgy move of a rapidplay finish" which is baggage which probably isn't there in an Allegro game of 15 mins a side.
But there sure aint long enough on most moves to follow any of the recommended thought processes of a Silman a Purdy or a Heisman (and certainly not a Kotov).
The goal of the game is to make the best move possible in a reasonable amount of time not to find THE best move every move - would be if it was the year 1850 and there were no clocks.
Interested in people's views on whether or not they feel there is a huge difference in the creative effort between 75 min per player games and those with longer time controls and what they feel is sacrificed in the former.
PD _________________ It is said that life is too short for chess but that is the fault of life, not chess |
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SteveHilton King
Joined: 24 Jul 2007 Posts: 443 Location: Greenock
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Posted: Tue Jan 25, 2011 3:31 pm Post subject: |
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Alan,
" Actually, with the analytical power of Chess software these days, maybe we could re-introduce adjudications for League games, instead of those awful quickplay finishes and their random results?"
In the words of John McInroe "You cannot be serious!!" adjudications re introduced no way mate. The fairest way is to finish a match on the night. I would oppose the use of computers to analyze a position, then the player is in effect playing two opponents. I strongly oppose this idea
All the Best
Steve |
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DMB King
Joined: 08 Mar 2007 Posts: 267
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